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Charlotte, NC
AARP Community Challenge Grant Year: 2018
Project Category: Public space activation
Description: Before the advent of air conditioning, a Southern home was not complete without a front porch with a swing. To replicate the experience of gathering on a porch, the City of Charlotte installed swings at two bus stops in place of the more traditional bench. Located along Belmont Avenue -- a corridor where many older adults rely on public transportation -- the two-person swings provide a space for riders to socialize as they wait for their bus. Inspired by the popularity of the swings, the City is exploring other opportunities for placemaking around local bus stops.
England, AR
AARP Community Challenge Grant Year: 2024
Project Category: Public space activation
Description: This project will add amenities to a half-acre garden, including a bike rack and repair station, circuit training equipment, interactive musical instruments and a farm stand for distributing fruits and vegetables.
Warren, OH
AARP Community Challenge Grant Year: 2023
Project Category: Public space activation
Description: This project will convert a vacant property the site of a demolished former hospital into a greenspace for older adults by installing trees, landscaping, a walking path and lighting.
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San Diego, CA
AARP Community Challenge Grant Year: 2019
Project Category: Public space activation
Description: This project helped transform a vacant lot in San Diego's City Heights neighborhood into a vibrant gathering space for residents of all ages. To encourage community members of the dense, diverse neighborhood to connect with each other, the Community Development Corporation installed art at the new public space. Since this activation, the space continues to provide a spot for artists to display their work. Project organizers say although the installation was intended to be temporary, it reinforced the value of creating similar community spaces in the future.
San Diego, CA
AARP Community Challenge Grant Year: 2017
Project Category: Engaging residents alongside thought leaders in problem solving
Description: To raise awareness about the needs of older adults and the ways communities can be more age-friendly, consumer advocacy organization CARR created boomer.ology, a conversation-starting board game. The game is based on the 8 Domains of Livability framework used by the AARP Network of Age-Friendly States and Communities. CARR designed the game to be set up at public events. To play, participants move their game pawns across the board based on their answers to a series of questions on housing, transportation, outdoor spaces and buildings, social participation, health and community services, respect and social inclusion, communication and information and civic participation and employment.
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